Animation Workshop 1 - Capturing Process and Final Animation

Once all the frames had been drawn, I could then begin the capturing process. I ended up capturing my part of the animation last as the rest of the group managed to finish their drawings before me. This didn't make any difference however, as long as the person you captured before you was the one who made a copy of your original drawing and the person who was after you (so the first person to capture in this case) had their part playing after your part as your object was merging into their original object.

We used a programme called Dragon frame, I had never used it before but I found it fairly easy to use. Digital cameras were set up to take a capture of each drawing frame we created. They appeared on the screen and could then be edited to ensure they were in the right order and we could play around with the speed of the animation. 

Below is the final animation. I am really pleased with how it turned out. It flows well and you can recognise what each of the objects is. I think we worked well as a team of 5 to get the animation created in just one workshop day. I'm now looking forward to the next two workshops which will focus on the production of cut out animation. 






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